Sup sup people
Anyone else excited about this game? I surely am.
I hope they don't screw up the multiplayer.
Here is some of the information on it:
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During the period between Episodes III and IV, players hunt Jedi in the role of Darth Vader's Secret Apprentice.
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The Force Unleashed debuts Digital Molecular Matter from Pixelux and euphoria behavioral simulation from NaturalMotion Ltd.
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What is DMM? DMM -- exclusive to LucasArts for any game releases through September 2008 -- brings an unprecedented level of realism to the new generation of consoles by making completely interactive environments that react as they would in real life. From crumbling walls to shattering glass and even swaying organic plant life, in-game objects have material properties that behave realistically all in real time and without using a single frame of animation.
If a structure exists -- big or small, dense or thin, floppy or rigid -- DMM causes it to react in the same way dictated by reality. For example, unlike what you'd see in games of the previous generation, wood doesn't simply break apart along a predetermined seam every time -- rather, it splinters into countless pieces from the exact point of impact, also taking into account the amount of sheer force exerted. The same rules apply to any substance imaginable: Rubber bends and snaps back into place. Glass shatters. Crystal fractures. Stone crumbles. Carbonite (yes, the very alloy that encased Han Solo) dents.
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This was taken from arstechnica . com
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We are going to see Star Wars: The Force Unleashed, and in terms of impressive use of Force effects, this is above and beyond anything we've seen in previous games.
"Every time you hit that face button, we want you to feel that power," I'm told as I watch one of the Lucasarts employees show off Force Unleashed. I'm not allowed to do a full preview, but I can say that the game is fast and mean; the force powers do some crazy things, and the play is impacted by the physics in amazing ways.
You try to pick up a StormTrooper and he grabs onto a crate while screaming. You yank up on him with the Force again, and both the 'Trooper and the crate fly into the air. The force powers and the physics get even crazier; if you force push a metal door, it twists and deforms realistically. Some of the other things that stood out:
The main character, the secret apprentice of Darth Vader, is played by Sam Witwer, BattleStar Galactica's Crashdown
He holds his lightsaber behind his back in a way that looks very unorthodox but pleasingly menacing, and also allows players to see the entire lightsaber since the camera is always behind the player.
Boss bottles will be huge in scope, including a Rancor fight. There will be God of War-like button-tapping sections at the end of the battle, but it will only be for more points; you won't lose a battle by missing a button press
There will be character and lightsaber customization, although you won't be able to dual-wield or have dual-bladed lightsabers
The Wii version of the game will include a two-player duel mode where you can show off your lightsaber skills against a friend in the same room.
The PSP version will contain classic scenes from other Star Wars movies with the more over-the-top force powers of Unleashed
I was very impressed by the game; it looked great and the Force powers really brought home the idea of this evil, dominating character.