Seriously, I'm reminded of a good old game called Meridian 59. THEE original MMO, before EQ and UO. That game was amazing. Smaller player communities of 50-150 players, politics, guild wars, sieging guild halls, message boards, alliances, gambling, chess, big on pvp... and best of all items and equipment were much better balanced. Only a few different types of weapons with varying strengths/weaknesses, qualities and magical abilities:
Mace
Short Sword
Hammer
Axe
Long Sword
Mystic Sword
Scimitar
Bow
Sword of the Hunter
Oblivion reminds of that game being a "first person rpg"... Some good and strange times long past...
I think one of the reasons I remember it so well was because of its smallness in nature. Being in a guild war with someone... You could have enemies for weeks. Personal encounters with people you'd remember... Zakarum. Nagash. MORTAL ENEMIES. KILL ON SIGHT, KoS. I was once ordered by my guild master to kill someone cold bloodedly and was not allowed to ask why. I did it. Loyalty. We were at war.
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