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Old 05-09-2008, 03:04 PM   #17 (permalink)
JKT84
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Local Time: 03:34 AM
Local Date: 07-24-2008
Join Date: Apr 2008
Location: Utah
Posts: 122
JKT84 X3F Neophyte
Quote:
Originally Posted by CrAzY View Post
the multiplayers good.. but the system it uses to search for a match is shite, sometimes u find a decent match with good settings, sometimes u get utter crap or people who dont play by the rules properly, in freeroam and tdm i dont think this is so bad, but sometimes the settings on some games really are terrible
Ok, let me get this straight. You want an automatic matching system that detects whether or not people play by the rules properly?

I don't think you're ever going to be satisfied.

The MP is not perfect, but it actually works a lot better than I thought it would. It runs very smoothly for the most part, and the graphics don't take much of a hit at all. I thought it would be nothing more than a hood ornament on a very superb SP game, but instead it provides an extremely fun diversion and a chance to tear shit up with friends (I actually know people that haven't touched the SP yet).

I think some folks are forgetting how much time, effort and of course money went into creating the graphics engine, innumerable models, storyline, licensing and integrating music, original humor.... jeez the list just goes on. If it was primarily a MP game, then it would probably have most of the things you want with it.

I can't stand people whining about "oh I wish this part was more like halo3 or CoD4 blah blah blah". I applaud R* for trying something different, even if may require an extra 5 second load time. I also really like how you can roam the party area while gathering friends. Much more fun than just sitting in a lobby talking.

Gaming revolutions don't happen from copying other designers and saying "Oh, well this worked so well for them, let's just be unoriginal and mimick it".
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Quote:
nah im not a kid i worked for my 360 biach
im just not a big enoguh faget to see a need for a ps3 and xbox 360
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