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The key to getting the most points is to keep from being hit which will keep the combo multiplier growing and to constantly vary your attacks. Use every single move in your arsenal. The more moves you use the greater your variation combo points will be at the end of each round. Use the batclaw, batarangs, throws, ground/instant takedowns, dives and maybe the most important is the cape stun.
You can use the cape stun as many times in a row as you want and your combo multiplier will not reset back to zero unless you're hit. It is extremely useful when the group starts closing in, it'll give you a chance to get out of a bad situation without losing all your hard earned combo points. Say you have a x10 combo going, you can cape stun, evade roll, cape stun and cape stun again, then get right back into fighting with your combo still at x10.
It is nice to get the Perfect Knight bonus at the end of a combat challenge but if you follow those steps you won't even need the extra 5,000pts that brings to get the 30,000 - 50,000pts needed for the later combat challenges.
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