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Old 02-29-2008, 04:49 PM   #71 (permalink)
Cookie175
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Im so glad they have a quick mute, I just used to put up with it because I would normally die if I went to mute them from the dashboard.

Whats so annoying is people playing stuff like 'Souja boy' through their mics...
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Old 02-29-2008, 04:56 PM   #72 (permalink)
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Soulja Boy sucks ass. Why is it that all radio rap is fucking people rapping about the stupidest shit? Who the fuck cares about rapping about a fucking dance move. Anyways back on topic. havent got to try out the update yet! have to wait till 6 when I get off! hopefully it is all its cracked up to be!
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Old 02-29-2008, 05:33 PM   #73 (permalink)
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You will like the grenade kill cam I promise you that.
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Old 02-29-2008, 05:42 PM   #74 (permalink)
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the grenade kill cam is hella sweet. it also works on noobtubes and c4. also you watch the clamore and the person planting it when u die. i like it a lot
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Old 02-29-2008, 06:01 PM   #75 (permalink)
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kill cams = worthless....i play hardcore only

snipers = played a partial round this morning and i guess it worked ok...we'll see in the long run

host migration = have yet to experience how it works
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Old 02-29-2008, 06:41 PM   #76 (permalink)
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Good stuff...I sorta want to get killed by an airstrike now so I can see what it looks like, haha.

The grenade thing is pretty cool. I found out the hard way.
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Old 02-29-2008, 08:08 PM   #77 (permalink)
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I like how the kill cam centers around your body. The ACOG seems to be much better now. M14+ACOG+Red Tiger= pwnage.
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Old 02-29-2008, 08:14 PM   #78 (permalink)
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Quote:
Originally Posted by Catfish33 View Post
Here you go guys straight from the link.

Full details of patch detailed by Robert Bowling:

New Kill Cams
We've added new Kill Cams for everything. So now those "WTF!" grenades that seemingly come from no where, you can see that a guy threw it over the house, it hit a tree branch, bounced off a rock, into a tiny window, where you happened to be pointing out of, and say...... whoa. Follow behind RPGs and M203's kill cams, claymores, Airstrikes where you can follow the bomb from the plane until it hits you.

Host Migration
Now you won't have to be dropped back by yourself when a host leaves. Instead, everyone will stay together, a new host will be assigned, and the game will auto-start back up. Keeping everyone together, no more re-inviting, re-joining games because some host leaves. This has been a tall order and something that we've put a lot of work into which has allowed us to really optimize online play all around not just specifically with Host migration.

Improved Sniper / ACOG Accuracy
Sniper and ACOG scopes have been tweaked and are really improved. I use to not snipe at all (mainly because I'm a horrible sniper), but now it's so much more fluid and natural, while still having the same difficulty to use, it has no more "WTF I know I hit that guy!" moments.

Upgraded Spectator Cam
Now when you're in spectator mode you can follow them in 3rd person, switch to their first person view, or rotate the camera in a full 360 degrees around whoever you're watching.

Quick Mute Option
Users will now be able to quick mute players on the fly by pulling up the scoreboard in-game or via the lobby by simply going to their name and hitting the mute assigned button. As quickly as calling in and designating an airstike. So no longer getting killed while trying to make your way through the Xbox blades for the mute option so you can shut up the guy who always seems to find it funny to sing into his mic or cover up for his lack of skill by telling you how to play Domination his way.
rockin, thanks for posting.
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Old 02-29-2008, 08:49 PM   #79 (permalink)
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Does anyone else think that the gameplay has been altered slightly? - i feel as though once im being shot its almost impossible to move away from it and you kind of just wait to die rather than have an abilty to get away - also i found a couple of time that i die instantly and im sure that ive been snipered but on the replay im acutally getting riddled with bullets yet during the gameplay i get no indication that im being shot? - anyone else thinking along these lines or am i just being paranoid?!
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Old 03-01-2008, 12:59 AM   #80 (permalink)
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Quote:
Originally Posted by tcg83 View Post
Does anyone else think that the gameplay has been altered slightly? - i feel as though once im being shot its almost impossible to move away from it and you kind of just wait to die rather than have an abilty to get away - also i found a couple of time that i die instantly and im sure that ive been snipered but on the replay im acutally getting riddled with bullets yet during the gameplay i get no indication that im being shot? - anyone else thinking along these lines or am i just being paranoid?!
i've had the same, plus one vacant i kept spawning inside the other team members and instantly dieing somethings a little different, the host migration is nice
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