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Old 05-16-2009, 04:22 PM   #21 (permalink)
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Special executions: Like, you can grab a zombie, and take him to an area with, let's say a door. Then you place his head in the opening and slam it. Doesn't necessarily have to be that exact example, but you get the point




EDIT: Also, dual wielding(especially chainsaws)
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Old 05-16-2009, 06:44 PM   #22 (permalink)
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Originally Posted by Kamizage View Post
Special executions: Like, you can grab a zombie, and take him to an area with, let's say a door. Then you place his head in the opening and slam it. Doesn't necessarily have to be that exact example, but you get the point




EDIT: Also, dual wielding(especially chainsaws)
That would be cool, but hard to pull off (you'd have to be invincible the time the animation lasts, has to be a special button just for that (let's say its the same button as run, you see where the problem can arise)

Hmm...pushing zombies over a railing, for them to plummet to their second death!
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Old 06-25-2009, 03:55 PM   #23 (permalink)
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The ability to quicksave during infinite mode. Who here enjoys playing for 14 hours straight? now, if you die, you'll start from the beginning. but at least you get breaks in between.
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Old 06-25-2009, 04:08 PM   #24 (permalink)
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They need to fuck off the time constraint and that shit save feature, then they can concentrate on little subtleties.

I would like more weapons as it was fairly limited on the first one. In the trailer, the guy puts two chainsaws on a bike and goes and mows down a Horde, if we could do that in the game it would be fucking sick
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Old 06-25-2009, 08:09 PM   #25 (permalink)
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They need to fuck off the time constraint and that shit save feature, then they can concentrate on little subtleties.

I would like more weapons as it was fairly limited on the first one. In the trailer, the guy puts two chainsaws on a bike and goes and mows down a Horde, if we could do that in the game it would be fucking sick
Changing the save feature and the TINY writing shouldn't even considered, it should be fixed RIGHT AWAY.

I, personally, liked the time restraints (for the "campain" mode), but they should have a sandbox, "do whatever the fuck you want, no need to eat food every few minutes" mode.
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Old 07-12-2009, 08:55 PM   #26 (permalink)
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I also think there should be more gore and blood related violence. Throw in some wood chippers, steam rollers, make buildings collapse(under the idea of a small city), grenades, flaming cocktails (referred as mototovs in left for dead), smoke grenades, there is much more to think of but nah i got better stuff to do right now lol.
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Old 07-12-2009, 11:17 PM   #27 (permalink)
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I also think there should be more gore and blood related violence. Throw in some wood chippers, steam rollers, make buildings collapse(under the idea of a small city), grenades, flaming cocktails (referred as mototovs in left for dead), smoke grenades, there is much more to think of but nah i got better stuff to do right now lol.
Dead Rising was 1 of the bloodiest games, and what made it awesome. Hopefully, they don't tone that down a bit.
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Old 07-13-2009, 02:45 AM   #28 (permalink)
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Dead Rising was 1 of the bloodiest games, and what made it awesome. Hopefully, they don't tone that down a bit.

yeah but more blood is better haha
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Old 07-13-2009, 03:22 AM   #29 (permalink)
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yeah but more blood is better haha
True that!
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Old 07-17-2009, 02:29 PM   #30 (permalink)
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I'd like it to be like when you chainsaw someone in GoW.. You get blood on the screen..
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