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Old 11-27-2008, 05:01 PM   #21 (permalink)
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Well normally when you get shot with a lancer, hammerbust, or pistol while reving your chainsaw, you get stunned, But with the shotgun, you had to get almost all of your shots in or else they just keep going. So epic didnt explain what the patch was about?
Hey all,

I’m happy to announce that this morning, at 3:40 AM PST, we released a title update that should help with the current matchmaking issues. In order to get the update out as quickly as possible, we focused just on immediate infrastructure issues and have left any potential gameplay issues for a future update. Here’s what’s in today’s title update:

Adjustments to make Public matchmaking faster, especially in the single player party and the four player party case. Some of these adjustments should be felt immediately and some will play out over several days as our update enables us to reduce player segmentation by reducing the number of servers required to do matchmaking. This will increase the number of possible matches available for you to join.


A tweak that should prevent us from losing some of our additional detailed stats data that we gather for gearsofwar.com. Due to the large number of concurrent matches, our stats gathering servers were not able to collect data for every single match played. The Xbox LIVE leaderboards are 100% accurate but our existing stats web pages may have some missing data prior to the update.


A fix to address the issue where some players were unable to start the story-based campaign if Xbox LIVE was down or unavailable.
Something to keep in mind, if you have been playing Gears 2 since the title update was made available, then you will need to restart the game in order to be prompted for the update. If you don’t do this, then a situation will occur where people without the update will not be able to match make with people who have the update. This has nothing to do with the game or this update in particular, just the way the title update system works.

We want to thank everyone for their patience during this time and we will continue to monitor the situation. We’re hopeful that the matchmaking issues we’ve seen up till now are a thing of the past.
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Old 11-27-2008, 06:08 PM   #22 (permalink)
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patch fail, still didn't fix chainsaw
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Old 11-27-2008, 06:15 PM   #23 (permalink)
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Damn Epic.
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Old 11-27-2008, 06:25 PM   #24 (permalink)
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Damn Epic.
i mean it, this guy is far away enough for me to shoot my shotgun at him twice, and he just walks up to be and chainsaws me, The shots weren't perfect but i saw blood come out of him.
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Old 11-27-2008, 06:51 PM   #25 (permalink)
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This is great that they fixed the matchmaking stuff, i'll play gears 2 online much more now.
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Old 11-27-2008, 06:55 PM   #26 (permalink)
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guys just roll back when someone trying to chainsaw u
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Old 11-27-2008, 07:04 PM   #27 (permalink)
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guys just roll back when someone trying to chainsaw u
But you don't get it. Chainsaws hit detection box is anything within 10 feet = kill. There is also that half - 1 second delay between players. Rolling back works, but when you turn around to shoot them nothings going to happen, their still just gonna walk up to you and rip you apart.
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Old 11-27-2008, 07:25 PM   #28 (permalink)
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This is great that they fixed the matchmaking stuff, i'll play gears 2 online much more now.

its not fixed...
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Old 11-27-2008, 07:41 PM   #29 (permalink)
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I think they should have beta tested...
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Old 11-27-2008, 08:02 PM   #30 (permalink)
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I think they should have beta tested...
x2.
They did that with cod and fixed stuff that went wrong in the beta.
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