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Old 09-26-2009, 09:59 AM   #11 (permalink)
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I hope L4D2 is an improvement.
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Old 09-26-2009, 04:16 PM   #12 (permalink)
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Originally Posted by Petesfeets View Post
I hope L4D2 is an improvement.
I'm really hoping L4D2 is going to have a proper AI Director, putting at most, 2 med kits per level only to the shittier team.

Right now, you could probably finish a campaign just by using pipebombs and molotovs; we're given so many.

Nice pic btw, :P.
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Old 09-28-2009, 11:32 AM   #13 (permalink)
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I hope L4D2 is an improvement.
Seriously. If L4D2 is anything like L4D's Versus mode now with OVER NINE THOUSAND medkits everywhere, I don't think I will even bother picking up L4D2.
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Old 10-12-2009, 08:12 PM   #14 (permalink)
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Seriously. If L4D2 is anything like L4D's Versus mode now with OVER NINE THOUSAND medkits everywhere, I don't think I will even bother picking up L4D2.
I take this back. I have been playing L4D a lot again lately and noticed no real changes.

Weapon spawns are not random for both teams. Both teams get the second tier weapons at the exact same places in every game. There are not lots of pills and medkits scattered around. I haven't noticed much of a difference.
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Old 10-13-2009, 03:15 PM   #15 (permalink)
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I haven't played in awhile unfortunately but REALLY? that annoys me but if I recall correctly all weapons ammo and health always spawned in the same place for both teams so there was no advantage or at least its been that way for a while. But getting rid of the closets was stupid and what about the difficulty modifier? didn't vs games get harder as you went along in the game? I'll be trying the demo and if it incorporates these changes I'll think twice about the game
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