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Favourite TF2 Class
What is YOUR favourite class
Scout
The scout is the fastest class in the game, but is unable to sustain much damage. Displayed as a young man wearing running shoes, a baseball cap with a thin headset, dog tags and carrying a messenger bag over a team-colored t-shirt, scouts are armed with an underlever sawed-off shotgun, a pistol and an aluminum baseball bat. The role of the scout is to capture objectives once enemy defenses have been disabled. Scouts are able to double jump, giving extra height to a leap and allowing a change of direction in mid-air.
Soldier
The soldier is a slow moving class used for spearheading offensives through firepower. Soldiers can endure a high amount of damage and can boost themselves to higher platforms by rocket jumping. Speaking with a barrel-chested military drawl, the soldier wears a team-colored American World War II army uniform and carries a rocket launcher, a shotgun and can use an entrenching tool for melee attacks.
In the advertisement series "Meet the Team", a RED soldier is shown talking to BLU players about military strategy, involving a misinformed lecture on the role of Sun Tzu as the inventor of combat and zoos, as well as being involved in a variation on the life of Noah and a sport fighter. At the end of the lecture it is revealed that the BLU "players" are only severed heads of enemies that he has killed in the preceding battle.
Pyro
The pyro is an offensive class with average damage tolerance, equipped with a short-range flamethrower, a shotgun and a fire axe and wearing a team-colored fire retardant suit with a gas mask. It is impossible to distinguish the pyro's nationality as their gas mask almost completely muffles their voice. The pyro's flamethrower is one of the most powerful short range weapons in the game, designed for ambushing enemies and capable of setting other players on fire.
Demoman
The demoman is a defensive class with an average amount of protection. Speaking with an intoxicated Scottish brogue, the demoman wears a skull cap, an eye patch and a team-coloured EOD suit. Armed with a grenade launcher, a remotely detonated sticky bomb launcher and a bottle of Scotch, demomen use their equipment for indirect fire onto targets and setting traps.[
The demoman received a video in the "Meet the Team" advertisement series in October 2007. In it, the demoman is shown as a severe alcoholic with an angry attitude, noting bitterly that as a "black Scottish cyclops" he is quite rare.
Heavy
The heavy is physically the toughest class in the game. This large character speaks with a thick Slavic accent and wears a Kevlar vest and a bandolier over a team-colored shirt. Armed with a minigun, a shotgun and his fists, the heavy is used for both offensive power and defensive fire support
The heavy was the first class to receive a video in the advertisement series "Meet the Team". In it, the heavy is seen as very obsessed with his weapon, citing its enormous costs of maintenance and use, naming it "Sasha" and becoming extremely angry when he believes someone else has handled it. This video was later translated and re-voiced into the heavy's native Russian language, and later in French and German.
Engineer
Engineers are a defensive class with a low threshold for damage. They wear a hard hat, welder's goggles, and team-colored overalls and speak with a Texan accent. Engineers can build a number of structures in the game: upgradeable sentry guns for defending strategic areas, dispensers to resupply the team with health and ammunition and teleporters to allow quicker team mobility. Engineers are armed with a shotgun, a pistol and a wrench.
The engineer was the third class to be covered in the advertisement series "Meet the Team". In it, a RED engineer is shown as a laid-back and intellectual "good ol' boy", sitting around a fire in the dark with a truckload of BLU intelligence cases in the background, drinking beer and playing a 6-string acoustic guitar while his sentry guns kill numerous enemies attempting to attack him.
Medic
Medics are tasked with keeping other players alive. A German character dressed in a doctor's lab coat and team-colored medical gloves and armed with a healing "medigun", a syringe-firing flechette launcher and a bonesaw. The medigun also allows medics to buff allies' health up to 150% of their original health, and make themselves and a teammate invulnerable for a short time after the device has been sufficiently charged. Medics also slowly regenerate their health over time.
Sniper
Snipers are a support class. An Australian character with low damage tolerance, the sniper wears a slouch hat of the Australian traditional military dress, a team-colored shirt, and yellow tinted shooter's glasses. Snipers are armed with a bolt-action sniper rifle, a submachine gun and a machete and are used for attacking targets at long ranges.
Spy
The spy is dressed in a team-colored pin-stripe suit with a full-face balaclava and smoking a ubiquitous cigarette. Although unable to sustain much damage, spies can disguise themselves as other players and are armed with a revolver, a butterfly knife, an electronic sapper which can be used to sabotage enemy structures, a disguise kit which can be used to disguise as any of the game's nine classes, and a rechargeable cloaking device. Using their covert abilities, spies are able to infiltrate enemy positions and assassinate key enemy players with their knife.
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